Plugin comparison

Dillon Bastan Iota II vs Oddment ODD-1V

Specs, price and the Dubspot Score, side by side — with our verdict on which sampler to buy.

Independent score / workflow fit / buying signal

Contenders

The side-by-side

Score verdict

Which should you buy?

On the Dubspot Score, Dillon Bastan Iota II comes out ahead (8.5). That said, the right pick depends on your workflow and budget — read both reviews before deciding.

Technical matrix

Specs compared

SignalDillon Bastan Iota IIOddment ODD-1V
Price$60$149 (early access) / $199
Dubspot Score8.58.3
FormatsVST3, AU, LV2, StandaloneVST3, AU, Standalone
TypeVisual multi-sampling spectral and granular synthesizerGranular sample synthesizer (plugin of the ODD-1 hardware)
SamplesUp to 6, factory library or user files, per-sample gain and tuning
InterfaceZoomable spectrogram you draw playback paths onto
PathsUp to 12, each normal, spectral, or resynthesis playback
LayersUnlimited per Path, freeform sequences with length, repeat, ordering2 polyphonic layers, each with a 60-second stereo buffer
PlaybackGranular, classic, and scrub; image-to-sequence conversion
EffectsMultimode filter (spectral FFT, biquad, ladder), delay, overdrive, sample-rate reduction, ring modulation2 echo units per layer, plus reverb
Modulation2 LFOs (Perlin option), 2 looping envelopes, 2 path sequencers, 2 random sprays, 2 macros, amp ADSR, MPE3 envelopes, 4 LFOs, 4 macros, 4 control inputs
TriggeringMIDI keyboard repitch and physics-based Auto Emit with gravity attractors
FormatsVST3, AU, LV2, standaloneVST3, AU, standalone; macOS (Apple Silicon and Intel), Windows
Operating systemmacOS (Apple Silicon and Intel), Windows, Linux
Price$60, free trial available
Playheads4 independent per layer, independent pitch and time
Voices8-plus, depending on settings
Grain detailBinaural spatialization and per-grain bandpass filter
Library2 GB factory content, 3-plus GB for user samples
Sample importWAV, FLAC, MP3; mono or stereo; 44.1, 48 or 96 kHz
Filters2 per voice (LP, HP, BP, BR)
Saturation2 per voice (distortion, bit crush, compression)
ModesSYNTH, LIVE, LOOPS

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