Sound Design Tutorial: Creating Synth Leads Using ‘Sync Modulation’ in Native Instruments Massive « Dubspot Blog

In this tutorial, electronic music producer and Dubspot Sound Design instructor Evan Sutton (a.k.a. Astrolith) shows you how to create synth lead sounds using ‘sync modulation’ technique in Native Instruments’ Massive.

Dave Smith is one of the most influential and groundbreaking synthesizer designers ever, and with the Prophet 5, he pioneered many features and techniques that we still use every day. Aside from being one of the first polyphonic synthesizers, the Prophet 5 had another feature that set it apart. Hard Sync was a technique that yielded some of the most recognizable sounds of the 1980s, perhaps best recognized in The Cars “Let’s Go”.

Back in the future, synthesizers have made great strides in reliability and flexibility, but the original techniques are just as relevant as ever. The good folks at Native Instruments decided to include a specially designed Sync wavetable in their flagship Massive softsynth. In this tutorial, Senior Sound Design Instructor Evan Sutton (also known as Astrolith) shows how to use Massive’s Sync wavetable to create unique and funky textures that are just as relevant on Bass as they are on Leads. It’s time to reinvent a classic.

Evan Sutton

Evan Sutton a.k.a. Astrolith is an electronic music producer, sound designer, and audio engineer, as well as teaching sound design and electronic music production at Dubspot. He is the designer/developer of Dubspot’s Sound Design program.

Become fluent in the language of sound design with this comprehensive program.

This six-level Sound Design program uses Native Instruments’ Komplete as a platform for learning synthesis and sampling techniques. Starting with an introduction to the properties of sound, this comprehensive series of courses covers most common synthesis methods available for music production in the DAW of your choice.

Discovering the right sound is like finding a needle in the digital haystack. Learn the fundamentals to make this easier, and gain the depth of knowledge to make a good sound better. Factory content is great, but everyone has it – your mix needs something special.

What’s Included:

  • Sound Design Level 1: Introduction to Komplete 8
  • Sound Design Level 2: Synthesis with Massive, FM8 and Absynth
  • Sound Design Level 3: Sampling with Kontakt and Battery
  • Sound Design Level 4: Advanced Sound Design
  • Sound Design Level 5: Reaktor Ensembles and Instruments
  • Sound Design Level 6: Reaktor Programming

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