Native Instruments Maschine 2.0 Update! New Studio Controller + Q&A w/ Matt Cellitti

Native Instruments has just announced Maschine 2.0 – a massive update to their groundbreaking music production platform that will launch with the Maschine Studio hardware controller on November 1, 2013. We catch up with Dubspot’s Maschine course designer, Matt Cellitti, for his insights on this update to the popular music production software.


Native Instruments made headlines once again yesterday as the company announced a substantial update to their widely popular Maschine software, now called Maschine 2.0, and a new controller called Maschine Studio, both set to release on November 1, 2013.

Maschine 2.0 + Maschine Studio

The new software update features improved browsing via tags, a new mixer view, five drum synth plug ins, a new multi-core audio engine, and plenty more upgrades to make the price justified. The new software package will be available as a $99 upgrade to existing Maschine owners and will come as a free upgrade to anyone who buys Maschine or Maschine Mikro during the month of October, 2013.

The new hardware package will come with Maschine 2.0 and sports a large new controller surface with crisp color screens, a scroll wheel, and loads of space. Maschine Studio will be available for a street price of $999.

Dubspot is getting ready to revamp our Maschine courses to include these new features, so we spoke with Maschine Course Designer and NI product specialist Matt Cellitti what he thought about this release:

What are some of the updates that users of Maschine might be excited for with this upgrade? 

Maschine 2.0 addresses long standing requests for a few features people have been asking for since day 1. Particularly sidechaining, multicore support, and a dedicated mixing environment.

The drum synthesizers are absolutely fantastic and have been truly inspiring right out the gate. Removing the limit on Group counts and Plugin/Effect modules is a very welcome addition as well. Much easier to organize your projects and do proper mixdowns.

What feature are you most excited about in Maschine 2.0? 

My biggests requests have always been a dedicated mixing view and multi-core support, so I’m pretty happy! Multi-core support and the 32-bit float internal summing has been the best thing so far. I instantly loaded up some Maschine 1.8 projects that had completely maxed out my cpu resources and they barely even dent the cpu in Maschine 2.

Mixing in Maschine was always a problem for me because I like to mix as I go. So i would start mixing down my different drum groups with EQ, Compression, Reverb and before I knew it, I was taxing the cpu. I realized I could just dump the project into the DAW and mix there, but it has never been my workflow personally. The mixing environment is wonderful for balancing all your levels and now I can load in as many plugins as i need to without concern for my computer’s resources.

Is the mixer view available without Maschine Studio? (That looks like a cool feature.. the mixer seems much needed).

Yes. The software has been designed to work with all the hardware Maschine models. The Maschine Studio is so fast and immediate for mixing that I couldn’t imagine not using it at this point.

What’s the deal with those new drum computers?  

The drum synthesizer is awesome. You don’t realize how wide of a range of sounds you can get from it until you start experimenting. I think most people will read about the drum synth models and just assume they can make 808 and 909 sounds but its much deeper than that. I find that it is more fun to create the drum sounds with these tools than it is to spend all day searching for samples on your hard drive. Also very helpful for layering drums. For instance, if you need a snappy top-end to a fat, low kick sample, I find it has been easier to pull up a drum synth and just create the layer so you can really shape it for your needs. 

Maschine Studio in Laptop Bag

Is Maschine Studio as big as it looks in the photos? 

Its noticeably bigger but not in such a bad way, although I wont be able to stick it in any laptop bag I own for travel purposes. But again it is designed for studio use, hence the name. If you stick a Traktor Kontrol X1 next to a Maschine MkII and add about an inch on top, then you will have a reference for the size of Maschine Studio.


What does Maschine Studio offer the user that the other Maschine packages don’t offer? 

The hi-res color screens are some of the best I’ve ever seen on music production hardware and it really raises the bar. The visual feedback of the meters on the screen is important for mixing, so I don’t think I could do without that any more. The new knob by the meters (off to the right hand side) is very smooth and having a quick shortcut to adjust levels at the Sound and Group level is very welcome. The jog wheel is a nice touch too, especially for browsing sounds and samples.

It really is a beautiful controller and I think it would be hard to go back to the other hardware controllers once you spent significant time on the Maschine Studio. That being said, the MKII works better in a live situation and has a super fast workflow that is unparalleled. I will still be using both versions for sure.


For a full breakdown of Maschine 2.0 and Maschine Studio features, we recommend Create Digital Music’s thorough Maschine 2.0 Visual Tour. And stay tuned to our blog for more updates on the Dubspot Maschine program that will include Maschine 2.0!

Native Instruments Press Release

Providing complete hardware control over virtually all software functions, MASCHINE STUDIO’s workflow is centered on 16 highly-responsive multi-color backlit pads, a new Edit Section with jog wheel, a Level Section and two hi-resolution color displays - a major hardware advancement. The displays enable producers to focus on MASCHINE’s hardware workflow, providing detailed visual feedback of the software’s powerful features. When editing samples or working in MASCHINE’s clip-based pattern sequencer, the displays show an overview of the full selection on the left screen while the right screen allows for detailed fine-tuning when slicing, editing, and composing. When browsing, the displays provide easy navigation and selection of projects, groups, sounds, instruments, effects, and samples with KOMPLETE Instruments and Effects product icons visible directly from the hardware.

A new Edit Section provides dedicated buttons and a jog wheel with LED indicators for visual feedback and enhanced functionality. The jog wheel allows quick adjustments to volume, tempo, and swing settings, and speeds up browsing and editing. The Level Section provides a convenient volume knob and a multi-purpose meter display for master, group, sound, and cue levels plus monitoring for up to four selectable input sources when a multi-channel audio interface is connected. Dedicated control buttons allow fast switching between MASCHINE STUDIO’s sampler, arranger, mixer, and browser, and provide direct access to channel settings and an all-new plug-in strip. For producers already using external equipment, one MIDI input and three MIDI outputs allow MASCHINE STUDIO to function as a command hub, controlling all equipment from one comprehensive controller. On the underside of the unit, a highly sturdy, built-in collapsible stand provides the optimal angle for working with MASCHINE STUDIO.

MASCHINE 2.0 presents a major revision of Native Instruments’ groove production software, delivering a host of powerful features to MASCHINE STUDIO, and both generations of MASCHINE, and MASCHINE MIKRO. A tag-based attribute browser makes samples and presets easy to find while the new plug-in strip make MASCHINE’s internal plug-ins much more accessible by displaying their individual user interfaces instead of generic buttons and knobs. A brand-new, dedicated mixer page provides detailed level adjustment and flexible routing of MASCHINE 2.0′s aux sends, plug-ins, and unlimited groups and insert effects. A new audio engine with multi-core technology adds sidechaining and allows higher instrument, effect, and plug-in counts, faster load times and more. High-quality 32-bit float internal summing delivers the latest advancements in professional sound quality.

Also new and exclusive to MASCHINE 2.0 are five drum synth plug-ins meticulously developed with Native Instruments’ years of experience in software synthesis. Each instrument caters to a specific drum type, and delivers an easy-to-use interface. The plug-ins are capable of a wide range of sounds ? from crisp and digital, to warm and analog, featuring accurate acoustic-sounding drums. Because they are based on synthesis, producers have a refined level of control over the sound of each drum. Not only are these plug-ins fully-adjustable and automatable directly from the MASCHINE hardware, they now add a signature sound aesthetic to the world of MASCHINE.

In addition to hosting any VST or Audio Units plug-in, MASCHINE 2.0 comes with an 8+ GB sound library of professional, production-ready sounds. Also included are full versions of Native Instrument’s acclaimed MASSIVE synthesizer, the unique synthesizer for percussive and mallet sounds PRISM, the powerful compressor SOLID BUS COMP, and the meticulously sampled vintage electric piano SCARBEE MARK I, providing a versatile setup ready for any production task. MASCHINE can be used as a standalone on either MAC or PC systems, but also loads as a VST, Audio Units or AAX plug-in in all major DAWs for seamless integration with existing production environments. MASCHINE 2.0 software features batch export of full songs, groups, and single sounds in lossless WAV or AIFF formats in up to 32-bit/192kHz quality. Import of older MASCHINE projects, iMASCHINE projects, REX files, and MPC programs is also fully supported.